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1. [Proposal] Remove warp to 0 and make the distance random - in Assembly Hall [original thread]
Originally by: Bellum Eternus Make the maximum accuracy 10km (doesn't have to be random) and simply not allow any bookmark within 110km of a gate/station. I'm trying very hard to rationalize the concept of CCP disallowing bookmarks wit...
- by Nick Domani - at 2009.01.09 05:28:00
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2. BOB=CCP Thread Censored ! - in Assembly Hall [original thread]
You weren't censored, the topic was closed. Censoring you would be removing your posting priveleges for putting up an idiotic topic in an inappropriate place. Since you were able to post a second idiotic topic in an inappropriate place, you haven'...
- by Nick Domani - at 2009.01.02 17:10:00
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3. Ghost training gone : GIVE US SKILL QUEUE, NOW !!! - in Assembly Hall [original thread]
Edited by: Nick Domani on 17/12/2008 20:34:17 Originally by: Crazy Dimitri Anyone can start training a longer skill when they log out. The point is that they shouldn't have to . You don't 'have' to. You can let your skill finish...
- by Nick Domani - at 2008.12.17 20:33:00
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4. POS owned by folk no longer in game - in Science and Industry [original thread]
Edited by: Nick Domani on 15/12/2008 17:41:58 Originally by: Mara Rinn No, the OP was talking about POS anchored in space which have simply fallen out of use due to corporations still in the game who just aren't paying attention to the...
- by Nick Domani - at 2008.12.15 17:39:00
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5. CSM support request for Logistics on Killmails - in Assembly Hall [original thread]
Add Interdictor/HIC bubbles, too...without them, sometimes there wouldn't even be a fight.
- by Nick Domani - at 2008.12.14 04:07:00
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6. [Issue] Display account expiration date on character selection screen - in Assembly Hall [original thread]
While I believe you can find this information on your account management page, how many of us ever go there until we already know a problem exists? Fully supported.
- by Nick Domani - at 2008.12.14 03:53:00
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7. [ISSUE] Lowsec is Lowsec - in Assembly Hall [original thread]
In an IC sense, if the various Empire Navies never go there, how can they possibly keep you from anchoring/doing anything? Supported.
- by Nick Domani - at 2008.12.13 15:29:00
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8. [IDEA] Earning SP by actually playing the game. - in Assembly Hall [original thread]
Originally by: Sader Rykane So...Playing Eve activly in an effort to progress a toon faster = abuse? Hmm, I always thought the four asterisks in your original post meant something a bit more than 'actively,' especially when paired with...
- by Nick Domani - at 2008.12.13 03:00:00
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9. [IDEA] Earning SP by actually playing the game. - in Assembly Hall [original thread]
Originally by: Sader Rykane Originally by: Nick Domani Originally by: Sader Rykane I challange you all to give me one VALID reason, for why this shouldn't be implemented in some way or form? OK, here's one: Origin...
- by Nick Domani - at 2008.12.12 20:01:00
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10. [IDEA] Earning SP by actually playing the game. - in Assembly Hall [original thread]
Originally by: Sader Rykane I challange you all to give me one VALID reason, for why this shouldn't be implemented in some way or form? OK, here's one: Originally by: Sader Rykane I'm a power leveler and I admit that I would p...
- by Nick Domani - at 2008.12.12 18:26:00
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11. make offline towers removable without shooting it - in Assembly Hall [original thread]
POSs are not abused as place holders. POSs are allowed to place-hold, containers are not. First...there are only two qualifications for a system to be a 'good research system.' They are: there must be moons, and there must be a station with avail...
- by Nick Domani - at 2008.12.12 03:00:00
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12. Ghost training gone : GIVE US SKILL QUEUE, NOW !!! - in Assembly Hall [original thread]
Originally by: rantuket I recently went away for 2 weeks and had no way to use that time correctly. Must be nice to have all your level 5 skills done... ...and without a skill queue, too. I'm impressed!
- by Nick Domani - at 2008.12.11 04:48:00
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13. [IDEA] Earning SP by actually playing the game. - in Assembly Hall [original thread]
I think I'm going to have to invoke Samir Nagheenanajar here: "Yes, this is horrible, this idea."
- by Nick Domani - at 2008.12.11 04:07:00
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14. [Issue] Fix "bumping" ships to keep them from warping - in Assembly Hall [original thread]
Originally by: Enkimdu Interceptor has more kinetic energy than your transport ship. Pewpew Inertia. Your interceptor hasn't the mass to impart enough of its kinetic energy to the transport ship...you're a bug on a windshield.
- by Nick Domani - at 2008.12.11 02:36:00
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15. [Issue] Fix "bumping" ships to keep them from warping - in Assembly Hall [original thread]
Why was POS bowling declared an exploit if bumping ships is a valid tactic?
- by Nick Domani - at 2008.12.11 00:38:00
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16. cyno character - in Skill Discussions [original thread]
Originally by: Tipz NexAstrum The final consideration is the second account you'll be training these on since you can't use these alts on the same account as your carrier. Might as well have a main and the perfect cyno alt is generally not...
- by Nick Domani - at 2008.12.10 19:15:00
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17. CCP: Why did you make POS such a painful requirement in EVE? - in Science and Industry [original thread]
Originally by: Haradgrim ...so your options are tough it out, dec some newbs in empire, or play something else/carebear The problem here is that there are those of us who have to run one or more of them, so the only real option is to t...
- by Nick Domani - at 2008.12.10 04:02:00
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18. CCP: Why did you make POS such a painful requirement in EVE? - in Science and Industry [original thread]
Originally by: Apul MadeekAoud I like alot of the ideas stated here, but I see one vital flaw with the "skill to anchor/online more structures at a time" idea. You are anchoring the POS for the CORP, not the INDIVIDUAL. How do skills facto...
- by Nick Domani - at 2008.12.09 22:55:00
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19. CCP: Why did you make POS such a painful requirement in EVE? - in Science and Industry [original thread]
Originally by: Xonox Galatorg I do really like the idea of a skill that allows you to handle more than structure at a time, but at the very least allow multiple people to help put it up. Good idea. Maybe the Anchoring skill could be mo...
- by Nick Domani - at 2008.12.09 00:01:00
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20. caldari tank - in Ships and Modules [original thread]
So I suppose you need to reword the question to ask what magnitude of firepower their ships can repel.
- by Nick Domani - at 2008.12.06 01:58:00
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